خالد999
05-29-2006, 11:34 PM
أحبائي في الله :
السلام عليكم و رحمة الله تعالى و بركاته:
أتمنى أن تستفيدوا من هذه المواد التعليمية للماكس و أأمل أن تحوز إعجابكم و أنا آسف أنه ليس لدي المتسع من الوقت للترجمة:
ABSTRACT DESIGN
CODE
http://www.voidix.com/tutorials3d.php
BOOLEAN
CODE
http://www.atomic-animation.com/boolean_reminders.htm
CLOUDS: (afterburn) by Daniel P. Ferreira
CODE
http://www.wonderslime.com/tutorials/01-clouds/clouds.html
CHARACTER RIGGING
CODE
http://www.maxtd.com/
CHARACTER STUDIO
CODE
http://www.maxhelp.com/csc/default.htm
FOLEY STUDIO
CODE
http://www.boomerlabs.com/
FOREST PRO
CODE
http://www.itoosoft.com/english/forest_tutorial.html
GRASS
CODE
http://www.suurland.com/tut_grass/tutorial_grass.htm
HEAD
CODE
http://www.jonesinc.com/inktutorial5.html
HUMAN BODY (MODELING)
CODE
http://www.dlc.fi/~ops/tutorial/human.htm
LENS FLARE (BASIC)
CODE
http://www.digitalproducer.com/pages/Max_effects.htm
LIGHTING (Fun with Lights By Dr-spline)
CODE
http://www.raven-nation.com/fil.htm
LIGHTING (VOLUMETRIC)
CODE
http://home5.swipnet.se/~w-57917/Tutktx.html
LIP SYNCHING
CODE
http://www.comet-cartoons.com/toons/3dhelp.cfm/
MENTAL RAY
CODE
http://www.cinegrfx.com/
http://www.mentalimages.com
MESHSMOOTH
CODE
http://max3dstuff.com/msmooth.html
http://www.max3dstuff.com/hand.html
MODELING (Sebulba): (meshtools)
CODE
http://www.polysculpter.fsworld.co.uk/lessons.html
MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)
CODE
http://67.15.36.49/ffa/tutorials/max/joanofarc/joanmenu.asp
MODELING (BALL SOCCER)
CODE
http://www.suurland.com/tut_ball/tutorial_football.htm
MODELING (GUITAR)
CODE
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
MODELING (HAIR)
CODE
http://www.comet-cartoons.com/toons/3ddocs/hair
MODELING (MOUTH - ANIMATED)
CODE
http://www.geocities.com/mad-guru.geo/mouth.htm
MODELING (ROLLING CARPET - ANIMATED)
CODE
http://burningpixel.com/Max/MaxCarp1.htm
MODELING (SANTA)
CODE
http://visualmagic.awn.com/html/tutorials/santa.html
MODELING (TREE)
CODE
http://www.controlzed.com/greg/3dtipstree.html
NURBS (BASICS)
CODE
http://www.webreference.com/3d/lesson67/index.html
http://www.webreference.com/3d/lesson64
http://www.webreference.com/3d/lesson65
REFLECTION
CODE
http://www.digitalproducer.com/pages/Max_effects.htm
RHINO
CODE
http://members.tripod.com/~fyre3d/rhino.htm
RUBBER MAP
CODE
http://www.rubberflex.com/RubMap/rubmap2.htm
******ING (MAX******)
CODE
http://www.origamy.com.br/max/English/max******_01.html
http://www.origamy.com.br/max/English/max******_02.html
http://www.origamy.com.br/max/English/max******_03.html
http://www.origamy.com.br/max/English/max******_04.html
http://www.origamy.com.br/max/English/max******_05.html
http://www.origamy.com.br/max/English/max******_06.html
http://www.origamy.com.br/max/English/max******_07.html
http://www.ruff-stuff.com/3dmax/Tutorials/******ing.zip
SHAGFUR
CODE
http://www.3dgate.com/techniques/000328/03283ds.html
SKIN
CODE
http://www.webreference.com/3d/lesson98/
SMOKE (CIGARETTE)
CODE
http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm
SHADOWS (SOFT)
CODE
http://max3dstuff.com/sspot.html
http://max3dstuff.com/sspot2.html
SPLASH
CODE
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
TEXTURE MAPPING (Multiple UV Channels)
CODE
http://www.uvmapper.com/
TEXTURE MAPPING
CODE
http://members.shaw.ca/loganfoster/download/index.html
UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
CODE
http://waylon-art.com/uvw_tutorial/uvwtut_01.html
WATER / RUNNING WATER
CODE
http://www.3d-sdp.com/water%20tutor.htm
-------------------------
MODELING
CODE
http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
*****
CODE
http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
*****
CODE
http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial about making, texturing and lighting a missile.]
*****
CODE
http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]
****
CODE
http://www.trinisica.com/sub_learn_...=virtual-studio
[A tutorial for early beginners.]
****
CODE
http://www.trinisica.com/sub_learn_...ow=polymodeling
[another poly-modeling tutorial.]
*****
CODE
http://67.15.36.49/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
***
CODE
http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
***
CODE
http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
***
CODE
http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp
http://www.computerarts.co.uk/tutor...al.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
****
CODE
http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
***
CODE
http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
***
CODE
http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
****
CODE
http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
****
CODE
http://www.studiowhiz.com/_tutorial...index.php?id=60
[fractals or shards... Very good abstract visualisation.]
****
CODE
http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
****
CODE
http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
*****
CODE
http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
****
CODE
http://www.taffix.com/Tutorials/Sur...s_Ear/index.htm
[modeling an ear... !]
****
CODE
http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]
***
CODE
http://gamedesign.4players.de:1026/...ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]
****
CODE
http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
***
CODE
http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
***
CODE
http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
***
CODE
http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
****
CODE
http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
****
CODE
http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
****
CODE
http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
***
CODE
http://www.voidix.com/coolabstract.html
[doing abstracts.]
****
CODE
http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car's exhaust pipe.]
****
CODE
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
****
CODE
http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[making a cartoon character. ]
****
CODE
http://www.3dtotal.com/ffa/tutorial...ike/sadmike.asp
[And another character.]
****
CODE
http://www.3dtotal.com/ffa/tutorial...torial/head.asp
[A head tutorial...]
****
CODE
http://www.3dm-mc.com/tutorials/bolt/
[A bolt and a nut...]
****
CODE
http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]
****
CODE
http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]
***
CODE
http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]
***
CODE
http://www.3dtotal.com/ffa/tutorial...g_sebulba01.asp
[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
****
CODE
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
***
CODE
http://www.3rddimensiontutorials.co...%20Windows.html
[Making windows and doors in a wall without booleans.]
****
CODE
http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene... Texturing modleing lighting, etc...]
***
CODE
http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]
***
CODE
http://www.3dcafe.com/asp/tutorials...i/modelaudi.asp
[Patch-modeling a car.]
***
CODE
http://www.neilblevins.com/cg_educa..._and_chains.htm
[some more uses of the PathDefor modifier.]
****
CODE
http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]
***
http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
***
http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
***
http://www.ifrance.com/gregg/Tutori...t_eye_gregg.htm
[NURMS modeling.]
***
http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body, by using box-modeling.]
****
http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly "hummer"! ]
***
http://www.3dcafe.com/asp/tutorials...lley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
***
http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
****
http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
***
http://www.reel3d.freewire.co.uk/to...rrain/index.htm
[making simple terrains.]
****
http://www.comet-cartoons.com/toons...g/modeling.html
[another way of making faces by using spline-modeling.]
***
http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
[making trees without any plug-ins.]
****
http://www.3dcafe.com/asp/tutorials...t/modeldust.asp
[Using CrossSection...]
***
http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]
***
http://www.3dtotal.com/ffa/tutorial...torial/car1.asp
[that's a cool car. :] Quite interesting modeling too...]
****
http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
****
http://www.3dtotal.com/ffa/tutorial...torial/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
*****
http://www.3dtotal.com/ffa/tutorial...orial/mouth.asp
[Damn... face features again.]
****
http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]
****
http://www.cglearn.com/tutorials/ma...he_martini.html
[simle exercise... lathe.]
***
http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
***
http://www.cglearn.com/tutorials/ma...trude_logo.html
[a logo.]
***
http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
[another tutorial for making trees without plug-ins]
TEXTURING (various courtesy of insect666)
http://www.3rddimensiontutorials.com/IOR.html
http://www.cgtalk.com/showthread.php?s=&threadid=6648
http://www.cgtalk.com/showthread.php?s=&threadid=7681
http://www.cgtalk.com/showthread.php?s=&threadid=11053
http://www.cgtalk.com/showthread.php?s=&threadid=17631
[A 5 part tutorial about proper texturing. Lot's of tips.]
*****
http://www.neilblevins.com/cg_educa...ranslucency.htm
[A very in-depth tutorial about translucency.]
*****
http://www.neilblevins.com/cg_educa...al_and_refs.htm
[some usefull tips about metal materials.]
*****
http://www.neilblevins.com/cg_educa...t_materials.htm
[making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
*****
http://www.neilblevins.com/cg_educa...ome_pottery.htm
[Realistic glass, chrome and glazed pottery shaders for brazil.]
****
http://www.neilblevins.com/cg_educa...f/aniso_ref.htm
[Anistropic higlights. A long tutorial for advanced.]
*****
http://www.the3dstudio.com/tutorials.asp?id=125
[The AA filters is 50% what makes a good renderer realy work.]
*****
http://www.cgtalk.com/showthread.ph...&highlight=clay
[A nice little tutorial about making clay.]
****
http://www.neilblevins.com/cg_educa...rkling_snow.htm
[How to achieve the sparkling snow effect.]
****
http://www.davidtitusproductions.co...utorial_uv.html
[A very good tutorial about UVW mapping a shoe/boot.]
*****
http://www.neilblevins.com/cg_educa...ats_falloff.htm
[Some complex organic materials.]
*****
http://www.flay.com/getarticle.cfm?articleid=5
[Making a leather jacket.]
****
http://www.neilblevins.com/cg_educa...etal_shader.htm
[making a "blin" shader look like "metal"]
****
http://www.the3dstudio.com/tutorials.asp?id=31
[How to add animated textures.]
***
http://www.3rddimensiontutorials.com/Iris1.html
[An iris texture tutorial - very useful for making eyes.]
****
http://home1.swipnet.se/~w-12643/tutoria2.html
[A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
*****
http://www.neilblevins.com/cg_educa...haders_proc.htm
[making a green tongue by mixing complex maps.]
****
http://www.3rddimensiontutorials.com/Skin.html
[A human skin material.]
***
http://interneteye3d.com/Tutorials/...apM/default.asp
[using the Camera_map modifier.]
***
http://www.axsstudios.com/tut/Dirt/
[Adding some dirt to liven your maps a bit.]
***
http://www.neilblevins.com/cg_educa...ap_channels.htm
[Another good mapping lesson.]
****
http://www.the3dstudio.com/tutorials.asp?id=107
[Blending directly two (or more) materials.]
***
http://www.3rddimensiontutorials.com/psptiles.html
[Making a stone texture in PS. {Not software specific.}]
****
http://www.3rddimensiontutorials.com/photomagic.html
[maping photos onto objects, to get a photorealistic look.]
***
http://www.3dgate.com/techniques/00...214hussain.html
[making skin for characters.]
***
http://www.3rddimensiontutorials.co...opicshader.html
[Anistropic surfaces of disks and stuff like that.]
****
http://www.the3dstudio.com/tutorials.asp?id=91
[car paint that looks good.]
****
http://www.cleverlikeamonkey.com/sh...s/composite.htm
[using a composite material.]
***
http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing... =)]
*****
http://www.the3dstudio.com/tutorials.asp?id=53
[making a very interesting material, called X-Ray material.]
***
http://www.3dm-mc.com/tutorials/can/
[the poor can...]
****
http://www.comet-cartoons.com/toons.../headpolymodel/
[poly-modeling another head.]
***
http://www.the3dstudio.com/tutorials.asp?id=119
[Texturing a tire.]
***
http://www.computerarts.co.uk/tutor...al.asp?id=23265
[a set of texture-mapping tutorials.]
****
http://www.taffix.com/Tutorials/Mat...inMap/index.htm
[The basic way of texturing a mountain.]
****
http://www.the3dstudio.com/tutorials.asp?id=118
[making and texturing a very nice tire.]
***
http://www.the3dstudio.com/tutorials.asp?id=80
[basics of compositing materials.]
****
http://www.bergen.org/AAST/Projects...oordinates.html
[introduction to mapping coordinates.]
***
http://www.taffix.com/Tutorials/SwimPool/index.htm
[A swimming pool material.]
***
http://www.the3dstudio.com/tutorials.asp?id=126
[some tips for making organic materials.]
****
http://www.bergen.org/AAST/Projects...rials_info.html
[material tips for begginers.]
***
http://www.taffix.com/Tutorials/Undersea/index.htm
[the making of different underwater effects.]
****
http://www.the3dstudio.com/tutorials.asp?id=52
[the "polished wood" look]
***
http://www.the3dstudio.com/tutorials.asp?id=122
[silk material.]
****
http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing... Nice dream-house =D ]
*****
http://www.3dcafe.com/asp/tutorials...s/alphamaps.asp
[Mapping without using an UVW modifier.]
***
http://www.planetquake.com/q3empire...ng/skinning.htm
["One way of skining a model". A very nice tutorial about skining.]
****
http://www1.linkclub.or.jp/%7Einosu...l/neta12_e.html
[mixing two maps with a falloff mask.]
***
http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface, as the material.]
***
http://www.the3dstudio.com/tutorials.asp?id=114
[morphing materials can be usefull for making
***
http://www.the3dstudio.com/tutorials.asp?id=41
[A metalic surface that works very good onto text.]
***
http://www.the3dstudio.com/tutorials.asp?id=57
[a realistic ocean surface.]
****
http://www.the3dstudio.com/tutorials.asp?id=109
[the way of making the ground to be of background color, except display shadows.]
****
http://perso.wanadoo.fr/3d/tutorial...ce/mapface.html
[head texturing with a photo.]
***
http://www.3dlinks.com/tutorials/ma...?tutorial=apple
[a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
***
http://www.3dcafe.com/asp/tutorials...g/texturing.asp
[texturing landscapes.]
***
http://perso.wanadoo.fr/3d/tutorial...ul/sunburst.htm
[Sunburst guitar texture.]
***
http://www.geocities.com/ribok7/halfwire.html
[Half wireframe rendering with 3DsMax and PS.]
****
http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
[Texturing a face. An extrememly good tutorial, but it's written in french...]
****
http://www.3dcafe.com/asp/tutorials...assmaterial.asp
[A good glass material.]
**
http://www.3dcafe.com/asp/tutorials...raltextures.asp
[yay! Procedurals! =P]
***
http://www.planetquake.com/polycoun...s-mapping.shtml
[NURBS mapping.]
***
http://hjem.get2net.dk/Gollum_Graph...tutwatermat.htm
[making raytrace water.]
***
http://www.cglearn.com/tutorials/ma..._life_pt_1.html
[the first steps for making materials.]
***
http://www.saunalahti.fi/ops/tutori...e/landscape.htm
[Making a simple landscape. Good one.]
****
http://www.cglearn.com/tutorials/ma..._life_pt_2.html
[using sub-object materials]
***
http://www.cglearn.com/tutorials/ma...ife_part_3.html
[mapping coords.]
***
http://www.3dtotal.com/ffa/tutorial...s/lotsmetal.asp
[a fast tutorial... But usefull tips about making metals.]
****
http://www.3dtotal.com/ffa/tutorial...metal/metal.asp
LIGHTING (various courtesy of insect666)
http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
http://www.3d-worxx.de/tutorials/lighting.html
[A set of lighting tips. Very good explanations.]
*****
http://www.computerarts.co.uk/tutor...&stage=5&page=0
[Lighting without using lights... Stupid?.. no.]
*****
http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]
***
http://www.neilblevins.com/cg_educa...ctor_lights.htm
[Projection maps for making a forest scene.]
*****
http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]
*****
http://www.the3dstudio.com/tutorials.asp?id=121
[soft shadows (GI again). A very full of examples tutorial.]
****
http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]
****
http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
[Three point lighting setup... Or so called "modeling with light".]
*****
http://www.3d-worxx.de/tutorials/lighting.html
[Some basic explanation of lighting.]
****
http://www.computerarts.co.uk/tutor...&stage=2&page=0
[Some research on a spotlight's anatomy...]
****
http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]
***
http://www.computerarts.co.uk/tutor...&stage=5&page=0
[using negative light.]
****
http://www.computerarts.co.uk/tutor...&stage=3&page=0
[Selecting which lights should affect diffuse, which ambien, which specular...]
****
http://www.taffix.com/Tutorials/Lighting/light03.htm
[Some explanation about painting with light.]
****
http://www.3dlight.com/page-softlights.htm
[This one's very usefull for making realistic lighting.]
****
http://www.computerarts.co.uk/tutor...&stage=4&page=0
[The light's Including/excluding list.]
****
http://www.maxhelp.com/content/tuto...smoky/smoky.htm
[some practice with volume lights.]
***
http://www.3dcafe.com/asp/tutorials...lume/volume.asp
[some more basic practice with volume lights.]
***
http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
[I like this one... It makes your characters look much better.]
****
http://interneteye3d.com/Tutorials/...CAL/default.asp
[the usual way of doing area lights in Max.]
http://www.3dtotal.com/ffa/tutorial.../striplight.asp
[VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]
ANIMATION (various courtesy of insect666)
http://www.maxhelp.com/content/tuto...ding/hiding.htm
[Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
****
http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
***
http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
***
http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
****
http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]
****
http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]
***
http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]
****
http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]
***
http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]
=====================================
MAX****** Fundamentals 1, CG Academy
In this first DVD in our MAX****** Fundamentals series Laszlo will take you through the first principles of MAX******, such as Variables, Properties, For Loops, Flow Control, making your code into a Macro****** for easier access on your toolbars, Functions and how to make your own custom Functions from your own MAX****** code.
This DVD is aimed at an intermediate 3dsmax user who wants to harness the power of MAX****** and at those moving over to 3dmax from another platform that need to transfer their ******ing skills. MAX****** will allow you to both to make your workflow easier via custom tools, and also to push beyond any limits placed on you by the systems GUI. Note: No previous programming or ******ing experience is needed for this DVD.
DLoad:
http://rapidshare.de/files/11456080/cgamsfv1.part01.rar.html
http://rapidshare.de/files/11461053/cgamsfv1.part02.rar.html
http://rapidshare.de/files/11463902/cgamsfv1.part03.rar.html
http://rapidshare.de/files/11465134/cgamsfv1.part04.rar.html
http://rapidshare.de/files/11470877/cgamsfv1.part05.rar.html
http://rapidshare.de/files/11471126/cgamsfv1.part06.rar.html
http://rapidshare.de/files/11471145/cgamsfv1.part07.rar.html
http://rapidshare.de/files/11471147/cgamsfv1.part08.rar.html
http://rapidshare.de/files/11471174/cgamsfv1.part09.rar.html
http://rapidshare.de/files/11467016/cgamsfv1.part10.rar.html
Pass: projectw
=====================================
Afterburn Masters 1: Afterburn Fundamentals, CG Academy
This DVD introduces Sitni Sati’s 3dsmax volumetric particle rendering system, Afterburn to the advanced level Particle Flow user. Allan gives you an overview of the Raymarching technology behind the system and goes on to guide you through the user interface and a number of practical examples that demonstrate the myriad of uses Afterburn can be put too. Later, he gives a valuable insight into optimisation techniques and the best tricks and approaches to Afterburn's use, that give you an insight into its use for special effects in Film, Television and Games special effects.
This DVD is aimed at the intermediate to advanced level 3dsmax Particle Flow user, that needs to get the most out of Afterburn. The DVD assumes that the user is well versed with Particle Flows operation, though it does not assume any prior experience with the Afterburn system itself.
DLoad:
CODE
http://rapidshare.de/files/10608495/cgaabmv1.part01.rar.html
http://rapidshare.de/files/10610226/cgaabmv1.part02.rar.html
http://rapidshare.de/files/10612068/cgaabmv1.part03.rar.html
http://rapidshare.de/files/10616430/cgaabmv1.part04.rar.html
http://rapidshare.de/files/10617812/cgaabmv1.part05.rar.html
http://rapidshare.de/files/10619202/cgaabmv1.part06.rar.html
http://rapidshare.de/files/10620256/cgaabmv1.part07.rar.html
http://rapidshare.de/files/10621531/cgaabmv1.part08.rar.html
http://rapidshare.de/files/10622557/cgaabmv1.part09.rar.html
http://rapidshare.de/files/10624583/cgaabmv1.part10.rar.html
http://rapidshare.de/files/10625653/cgaabmv1.part11.rar.html
http://rapidshare.de/files/10626474/cgaabmv1.part12.rar.html
http://rapidshare.de/files/10627126/cgaabmv1.part13.rar.html
http://rapidshare.de/files/10627732/cgaabmv1.part14.rar.html
http://rapidshare.de/files/10630712/cgaabmv1.part15.rar.html
http://rapidshare.de/files/10635629/cgaabmv1.part16.rar.html
http://rapidshare.de/files/10635692/cgaabmv1.part17.rar.html
http://rapidshare.de/files/10659334/cgaabmv1.part18.rar.html
http://rapidshare.de/files/10663625/cgaabmv1.part19.rar.html
http://rapidshare.de/files/10665163/cgaabmv1.part20.rar.html
Pass: cgacademy
=====================================
و أيضا بعض المواقع التعليمية المفيدة:
http://www.comet-cartoons.com/toons/3dhelp.cfm/
http://www.3dtotal.com
http://www.3dcafe.com/
http://www.raph.com/
http://www.exchange3d.com/main/index.php
http://www.3dark.com/
http://www.maxhelp.com/
http://www.max3d.com/
http://www.3dluvr.com/
http://mr2k.3dvf.com/frameset.htm (French)
http://www.topleftpixel.com/ila_solomon/Tutorials.htm
السلام عليكم و رحمة الله تعالى و بركاته:
أتمنى أن تستفيدوا من هذه المواد التعليمية للماكس و أأمل أن تحوز إعجابكم و أنا آسف أنه ليس لدي المتسع من الوقت للترجمة:
ABSTRACT DESIGN
CODE
http://www.voidix.com/tutorials3d.php
BOOLEAN
CODE
http://www.atomic-animation.com/boolean_reminders.htm
CLOUDS: (afterburn) by Daniel P. Ferreira
CODE
http://www.wonderslime.com/tutorials/01-clouds/clouds.html
CHARACTER RIGGING
CODE
http://www.maxtd.com/
CHARACTER STUDIO
CODE
http://www.maxhelp.com/csc/default.htm
FOLEY STUDIO
CODE
http://www.boomerlabs.com/
FOREST PRO
CODE
http://www.itoosoft.com/english/forest_tutorial.html
GRASS
CODE
http://www.suurland.com/tut_grass/tutorial_grass.htm
HEAD
CODE
http://www.jonesinc.com/inktutorial5.html
HUMAN BODY (MODELING)
CODE
http://www.dlc.fi/~ops/tutorial/human.htm
LENS FLARE (BASIC)
CODE
http://www.digitalproducer.com/pages/Max_effects.htm
LIGHTING (Fun with Lights By Dr-spline)
CODE
http://www.raven-nation.com/fil.htm
LIGHTING (VOLUMETRIC)
CODE
http://home5.swipnet.se/~w-57917/Tutktx.html
LIP SYNCHING
CODE
http://www.comet-cartoons.com/toons/3dhelp.cfm/
MENTAL RAY
CODE
http://www.cinegrfx.com/
http://www.mentalimages.com
MESHSMOOTH
CODE
http://max3dstuff.com/msmooth.html
http://www.max3dstuff.com/hand.html
MODELING (Sebulba): (meshtools)
CODE
http://www.polysculpter.fsworld.co.uk/lessons.html
MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)
CODE
http://67.15.36.49/ffa/tutorials/max/joanofarc/joanmenu.asp
MODELING (BALL SOCCER)
CODE
http://www.suurland.com/tut_ball/tutorial_football.htm
MODELING (GUITAR)
CODE
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
MODELING (HAIR)
CODE
http://www.comet-cartoons.com/toons/3ddocs/hair
MODELING (MOUTH - ANIMATED)
CODE
http://www.geocities.com/mad-guru.geo/mouth.htm
MODELING (ROLLING CARPET - ANIMATED)
CODE
http://burningpixel.com/Max/MaxCarp1.htm
MODELING (SANTA)
CODE
http://visualmagic.awn.com/html/tutorials/santa.html
MODELING (TREE)
CODE
http://www.controlzed.com/greg/3dtipstree.html
NURBS (BASICS)
CODE
http://www.webreference.com/3d/lesson67/index.html
http://www.webreference.com/3d/lesson64
http://www.webreference.com/3d/lesson65
REFLECTION
CODE
http://www.digitalproducer.com/pages/Max_effects.htm
RHINO
CODE
http://members.tripod.com/~fyre3d/rhino.htm
RUBBER MAP
CODE
http://www.rubberflex.com/RubMap/rubmap2.htm
******ING (MAX******)
CODE
http://www.origamy.com.br/max/English/max******_01.html
http://www.origamy.com.br/max/English/max******_02.html
http://www.origamy.com.br/max/English/max******_03.html
http://www.origamy.com.br/max/English/max******_04.html
http://www.origamy.com.br/max/English/max******_05.html
http://www.origamy.com.br/max/English/max******_06.html
http://www.origamy.com.br/max/English/max******_07.html
http://www.ruff-stuff.com/3dmax/Tutorials/******ing.zip
SHAGFUR
CODE
http://www.3dgate.com/techniques/000328/03283ds.html
SKIN
CODE
http://www.webreference.com/3d/lesson98/
SMOKE (CIGARETTE)
CODE
http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm
SHADOWS (SOFT)
CODE
http://max3dstuff.com/sspot.html
http://max3dstuff.com/sspot2.html
SPLASH
CODE
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
TEXTURE MAPPING (Multiple UV Channels)
CODE
http://www.uvmapper.com/
TEXTURE MAPPING
CODE
http://members.shaw.ca/loganfoster/download/index.html
UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
CODE
http://waylon-art.com/uvw_tutorial/uvwtut_01.html
WATER / RUNNING WATER
CODE
http://www.3d-sdp.com/water%20tutor.htm
-------------------------
MODELING
CODE
http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
*****
CODE
http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
*****
CODE
http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial about making, texturing and lighting a missile.]
*****
CODE
http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]
****
CODE
http://www.trinisica.com/sub_learn_...=virtual-studio
[A tutorial for early beginners.]
****
CODE
http://www.trinisica.com/sub_learn_...ow=polymodeling
[another poly-modeling tutorial.]
*****
CODE
http://67.15.36.49/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
***
CODE
http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
***
CODE
http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
***
CODE
http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp
http://www.computerarts.co.uk/tutor...al.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
****
CODE
http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
***
CODE
http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
***
CODE
http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
****
CODE
http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
****
CODE
http://www.studiowhiz.com/_tutorial...index.php?id=60
[fractals or shards... Very good abstract visualisation.]
****
CODE
http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
****
CODE
http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
*****
CODE
http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
****
CODE
http://www.taffix.com/Tutorials/Sur...s_Ear/index.htm
[modeling an ear... !]
****
CODE
http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]
***
CODE
http://gamedesign.4players.de:1026/...ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]
****
CODE
http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
***
CODE
http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
***
CODE
http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
***
CODE
http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
****
CODE
http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
****
CODE
http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
****
CODE
http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
***
CODE
http://www.voidix.com/coolabstract.html
[doing abstracts.]
****
CODE
http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car's exhaust pipe.]
****
CODE
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
****
CODE
http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[making a cartoon character. ]
****
CODE
http://www.3dtotal.com/ffa/tutorial...ike/sadmike.asp
[And another character.]
****
CODE
http://www.3dtotal.com/ffa/tutorial...torial/head.asp
[A head tutorial...]
****
CODE
http://www.3dm-mc.com/tutorials/bolt/
[A bolt and a nut...]
****
CODE
http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]
****
CODE
http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]
***
CODE
http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]
***
CODE
http://www.3dtotal.com/ffa/tutorial...g_sebulba01.asp
[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
****
CODE
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
***
CODE
http://www.3rddimensiontutorials.co...%20Windows.html
[Making windows and doors in a wall without booleans.]
****
CODE
http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene... Texturing modleing lighting, etc...]
***
CODE
http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]
***
CODE
http://www.3dcafe.com/asp/tutorials...i/modelaudi.asp
[Patch-modeling a car.]
***
CODE
http://www.neilblevins.com/cg_educa..._and_chains.htm
[some more uses of the PathDefor modifier.]
****
CODE
http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]
***
http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
***
http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
***
http://www.ifrance.com/gregg/Tutori...t_eye_gregg.htm
[NURMS modeling.]
***
http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body, by using box-modeling.]
****
http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly "hummer"! ]
***
http://www.3dcafe.com/asp/tutorials...lley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
***
http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
****
http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
***
http://www.reel3d.freewire.co.uk/to...rrain/index.htm
[making simple terrains.]
****
http://www.comet-cartoons.com/toons...g/modeling.html
[another way of making faces by using spline-modeling.]
***
http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
[making trees without any plug-ins.]
****
http://www.3dcafe.com/asp/tutorials...t/modeldust.asp
[Using CrossSection...]
***
http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]
***
http://www.3dtotal.com/ffa/tutorial...torial/car1.asp
[that's a cool car. :] Quite interesting modeling too...]
****
http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]
****
http://www.3dtotal.com/ffa/tutorial...torial/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
*****
http://www.3dtotal.com/ffa/tutorial...orial/mouth.asp
[Damn... face features again.]
****
http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]
****
http://www.cglearn.com/tutorials/ma...he_martini.html
[simle exercise... lathe.]
***
http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
***
http://www.cglearn.com/tutorials/ma...trude_logo.html
[a logo.]
***
http://www.saunalahti.fi/ops/tutori...tut/treetut.htm
[another tutorial for making trees without plug-ins]
TEXTURING (various courtesy of insect666)
http://www.3rddimensiontutorials.com/IOR.html
http://www.cgtalk.com/showthread.php?s=&threadid=6648
http://www.cgtalk.com/showthread.php?s=&threadid=7681
http://www.cgtalk.com/showthread.php?s=&threadid=11053
http://www.cgtalk.com/showthread.php?s=&threadid=17631
[A 5 part tutorial about proper texturing. Lot's of tips.]
*****
http://www.neilblevins.com/cg_educa...ranslucency.htm
[A very in-depth tutorial about translucency.]
*****
http://www.neilblevins.com/cg_educa...al_and_refs.htm
[some usefull tips about metal materials.]
*****
http://www.neilblevins.com/cg_educa...t_materials.htm
[making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
*****
http://www.neilblevins.com/cg_educa...ome_pottery.htm
[Realistic glass, chrome and glazed pottery shaders for brazil.]
****
http://www.neilblevins.com/cg_educa...f/aniso_ref.htm
[Anistropic higlights. A long tutorial for advanced.]
*****
http://www.the3dstudio.com/tutorials.asp?id=125
[The AA filters is 50% what makes a good renderer realy work.]
*****
http://www.cgtalk.com/showthread.ph...&highlight=clay
[A nice little tutorial about making clay.]
****
http://www.neilblevins.com/cg_educa...rkling_snow.htm
[How to achieve the sparkling snow effect.]
****
http://www.davidtitusproductions.co...utorial_uv.html
[A very good tutorial about UVW mapping a shoe/boot.]
*****
http://www.neilblevins.com/cg_educa...ats_falloff.htm
[Some complex organic materials.]
*****
http://www.flay.com/getarticle.cfm?articleid=5
[Making a leather jacket.]
****
http://www.neilblevins.com/cg_educa...etal_shader.htm
[making a "blin" shader look like "metal"]
****
http://www.the3dstudio.com/tutorials.asp?id=31
[How to add animated textures.]
***
http://www.3rddimensiontutorials.com/Iris1.html
[An iris texture tutorial - very useful for making eyes.]
****
http://home1.swipnet.se/~w-12643/tutoria2.html
[A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
*****
http://www.neilblevins.com/cg_educa...haders_proc.htm
[making a green tongue by mixing complex maps.]
****
http://www.3rddimensiontutorials.com/Skin.html
[A human skin material.]
***
http://interneteye3d.com/Tutorials/...apM/default.asp
[using the Camera_map modifier.]
***
http://www.axsstudios.com/tut/Dirt/
[Adding some dirt to liven your maps a bit.]
***
http://www.neilblevins.com/cg_educa...ap_channels.htm
[Another good mapping lesson.]
****
http://www.the3dstudio.com/tutorials.asp?id=107
[Blending directly two (or more) materials.]
***
http://www.3rddimensiontutorials.com/psptiles.html
[Making a stone texture in PS. {Not software specific.}]
****
http://www.3rddimensiontutorials.com/photomagic.html
[maping photos onto objects, to get a photorealistic look.]
***
http://www.3dgate.com/techniques/00...214hussain.html
[making skin for characters.]
***
http://www.3rddimensiontutorials.co...opicshader.html
[Anistropic surfaces of disks and stuff like that.]
****
http://www.the3dstudio.com/tutorials.asp?id=91
[car paint that looks good.]
****
http://www.cleverlikeamonkey.com/sh...s/composite.htm
[using a composite material.]
***
http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing... =)]
*****
http://www.the3dstudio.com/tutorials.asp?id=53
[making a very interesting material, called X-Ray material.]
***
http://www.3dm-mc.com/tutorials/can/
[the poor can...]
****
http://www.comet-cartoons.com/toons.../headpolymodel/
[poly-modeling another head.]
***
http://www.the3dstudio.com/tutorials.asp?id=119
[Texturing a tire.]
***
http://www.computerarts.co.uk/tutor...al.asp?id=23265
[a set of texture-mapping tutorials.]
****
http://www.taffix.com/Tutorials/Mat...inMap/index.htm
[The basic way of texturing a mountain.]
****
http://www.the3dstudio.com/tutorials.asp?id=118
[making and texturing a very nice tire.]
***
http://www.the3dstudio.com/tutorials.asp?id=80
[basics of compositing materials.]
****
http://www.bergen.org/AAST/Projects...oordinates.html
[introduction to mapping coordinates.]
***
http://www.taffix.com/Tutorials/SwimPool/index.htm
[A swimming pool material.]
***
http://www.the3dstudio.com/tutorials.asp?id=126
[some tips for making organic materials.]
****
http://www.bergen.org/AAST/Projects...rials_info.html
[material tips for begginers.]
***
http://www.taffix.com/Tutorials/Undersea/index.htm
[the making of different underwater effects.]
****
http://www.the3dstudio.com/tutorials.asp?id=52
[the "polished wood" look]
***
http://www.the3dstudio.com/tutorials.asp?id=122
[silk material.]
****
http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing... Nice dream-house =D ]
*****
http://www.3dcafe.com/asp/tutorials...s/alphamaps.asp
[Mapping without using an UVW modifier.]
***
http://www.planetquake.com/q3empire...ng/skinning.htm
["One way of skining a model". A very nice tutorial about skining.]
****
http://www1.linkclub.or.jp/%7Einosu...l/neta12_e.html
[mixing two maps with a falloff mask.]
***
http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface, as the material.]
***
http://www.the3dstudio.com/tutorials.asp?id=114
[morphing materials can be usefull for making
***
http://www.the3dstudio.com/tutorials.asp?id=41
[A metalic surface that works very good onto text.]
***
http://www.the3dstudio.com/tutorials.asp?id=57
[a realistic ocean surface.]
****
http://www.the3dstudio.com/tutorials.asp?id=109
[the way of making the ground to be of background color, except display shadows.]
****
http://perso.wanadoo.fr/3d/tutorial...ce/mapface.html
[head texturing with a photo.]
***
http://www.3dlinks.com/tutorials/ma...?tutorial=apple
[a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
***
http://www.3dcafe.com/asp/tutorials...g/texturing.asp
[texturing landscapes.]
***
http://perso.wanadoo.fr/3d/tutorial...ul/sunburst.htm
[Sunburst guitar texture.]
***
http://www.geocities.com/ribok7/halfwire.html
[Half wireframe rendering with 3DsMax and PS.]
****
http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
[Texturing a face. An extrememly good tutorial, but it's written in french...]
****
http://www.3dcafe.com/asp/tutorials...assmaterial.asp
[A good glass material.]
**
http://www.3dcafe.com/asp/tutorials...raltextures.asp
[yay! Procedurals! =P]
***
http://www.planetquake.com/polycoun...s-mapping.shtml
[NURBS mapping.]
***
http://hjem.get2net.dk/Gollum_Graph...tutwatermat.htm
[making raytrace water.]
***
http://www.cglearn.com/tutorials/ma..._life_pt_1.html
[the first steps for making materials.]
***
http://www.saunalahti.fi/ops/tutori...e/landscape.htm
[Making a simple landscape. Good one.]
****
http://www.cglearn.com/tutorials/ma..._life_pt_2.html
[using sub-object materials]
***
http://www.cglearn.com/tutorials/ma...ife_part_3.html
[mapping coords.]
***
http://www.3dtotal.com/ffa/tutorial...s/lotsmetal.asp
[a fast tutorial... But usefull tips about making metals.]
****
http://www.3dtotal.com/ffa/tutorial...metal/metal.asp
LIGHTING (various courtesy of insect666)
http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
http://www.3d-worxx.de/tutorials/lighting.html
[A set of lighting tips. Very good explanations.]
*****
http://www.computerarts.co.uk/tutor...&stage=5&page=0
[Lighting without using lights... Stupid?.. no.]
*****
http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]
***
http://www.neilblevins.com/cg_educa...ctor_lights.htm
[Projection maps for making a forest scene.]
*****
http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]
*****
http://www.the3dstudio.com/tutorials.asp?id=121
[soft shadows (GI again). A very full of examples tutorial.]
****
http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]
****
http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
[Three point lighting setup... Or so called "modeling with light".]
*****
http://www.3d-worxx.de/tutorials/lighting.html
[Some basic explanation of lighting.]
****
http://www.computerarts.co.uk/tutor...&stage=2&page=0
[Some research on a spotlight's anatomy...]
****
http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]
***
http://www.computerarts.co.uk/tutor...&stage=5&page=0
[using negative light.]
****
http://www.computerarts.co.uk/tutor...&stage=3&page=0
[Selecting which lights should affect diffuse, which ambien, which specular...]
****
http://www.taffix.com/Tutorials/Lighting/light03.htm
[Some explanation about painting with light.]
****
http://www.3dlight.com/page-softlights.htm
[This one's very usefull for making realistic lighting.]
****
http://www.computerarts.co.uk/tutor...&stage=4&page=0
[The light's Including/excluding list.]
****
http://www.maxhelp.com/content/tuto...smoky/smoky.htm
[some practice with volume lights.]
***
http://www.3dcafe.com/asp/tutorials...lume/volume.asp
[some more basic practice with volume lights.]
***
http://www.3dtotal.com/team/Tutoria...3ptlighting.asp
[I like this one... It makes your characters look much better.]
****
http://interneteye3d.com/Tutorials/...CAL/default.asp
[the usual way of doing area lights in Max.]
http://www.3dtotal.com/ffa/tutorial.../striplight.asp
[VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]
ANIMATION (various courtesy of insect666)
http://www.maxhelp.com/content/tuto...ding/hiding.htm
[Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]
****
http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
***
http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
***
http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
****
http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]
****
http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]
***
http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]
****
http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]
***
http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]
=====================================
MAX****** Fundamentals 1, CG Academy
In this first DVD in our MAX****** Fundamentals series Laszlo will take you through the first principles of MAX******, such as Variables, Properties, For Loops, Flow Control, making your code into a Macro****** for easier access on your toolbars, Functions and how to make your own custom Functions from your own MAX****** code.
This DVD is aimed at an intermediate 3dsmax user who wants to harness the power of MAX****** and at those moving over to 3dmax from another platform that need to transfer their ******ing skills. MAX****** will allow you to both to make your workflow easier via custom tools, and also to push beyond any limits placed on you by the systems GUI. Note: No previous programming or ******ing experience is needed for this DVD.
DLoad:
http://rapidshare.de/files/11456080/cgamsfv1.part01.rar.html
http://rapidshare.de/files/11461053/cgamsfv1.part02.rar.html
http://rapidshare.de/files/11463902/cgamsfv1.part03.rar.html
http://rapidshare.de/files/11465134/cgamsfv1.part04.rar.html
http://rapidshare.de/files/11470877/cgamsfv1.part05.rar.html
http://rapidshare.de/files/11471126/cgamsfv1.part06.rar.html
http://rapidshare.de/files/11471145/cgamsfv1.part07.rar.html
http://rapidshare.de/files/11471147/cgamsfv1.part08.rar.html
http://rapidshare.de/files/11471174/cgamsfv1.part09.rar.html
http://rapidshare.de/files/11467016/cgamsfv1.part10.rar.html
Pass: projectw
=====================================
Afterburn Masters 1: Afterburn Fundamentals, CG Academy
This DVD introduces Sitni Sati’s 3dsmax volumetric particle rendering system, Afterburn to the advanced level Particle Flow user. Allan gives you an overview of the Raymarching technology behind the system and goes on to guide you through the user interface and a number of practical examples that demonstrate the myriad of uses Afterburn can be put too. Later, he gives a valuable insight into optimisation techniques and the best tricks and approaches to Afterburn's use, that give you an insight into its use for special effects in Film, Television and Games special effects.
This DVD is aimed at the intermediate to advanced level 3dsmax Particle Flow user, that needs to get the most out of Afterburn. The DVD assumes that the user is well versed with Particle Flows operation, though it does not assume any prior experience with the Afterburn system itself.
DLoad:
CODE
http://rapidshare.de/files/10608495/cgaabmv1.part01.rar.html
http://rapidshare.de/files/10610226/cgaabmv1.part02.rar.html
http://rapidshare.de/files/10612068/cgaabmv1.part03.rar.html
http://rapidshare.de/files/10616430/cgaabmv1.part04.rar.html
http://rapidshare.de/files/10617812/cgaabmv1.part05.rar.html
http://rapidshare.de/files/10619202/cgaabmv1.part06.rar.html
http://rapidshare.de/files/10620256/cgaabmv1.part07.rar.html
http://rapidshare.de/files/10621531/cgaabmv1.part08.rar.html
http://rapidshare.de/files/10622557/cgaabmv1.part09.rar.html
http://rapidshare.de/files/10624583/cgaabmv1.part10.rar.html
http://rapidshare.de/files/10625653/cgaabmv1.part11.rar.html
http://rapidshare.de/files/10626474/cgaabmv1.part12.rar.html
http://rapidshare.de/files/10627126/cgaabmv1.part13.rar.html
http://rapidshare.de/files/10627732/cgaabmv1.part14.rar.html
http://rapidshare.de/files/10630712/cgaabmv1.part15.rar.html
http://rapidshare.de/files/10635629/cgaabmv1.part16.rar.html
http://rapidshare.de/files/10635692/cgaabmv1.part17.rar.html
http://rapidshare.de/files/10659334/cgaabmv1.part18.rar.html
http://rapidshare.de/files/10663625/cgaabmv1.part19.rar.html
http://rapidshare.de/files/10665163/cgaabmv1.part20.rar.html
Pass: cgacademy
=====================================
و أيضا بعض المواقع التعليمية المفيدة:
http://www.comet-cartoons.com/toons/3dhelp.cfm/
http://www.3dtotal.com
http://www.3dcafe.com/
http://www.raph.com/
http://www.exchange3d.com/main/index.php
http://www.3dark.com/
http://www.maxhelp.com/
http://www.max3d.com/
http://www.3dluvr.com/
http://mr2k.3dvf.com/frameset.htm (French)
http://www.topleftpixel.com/ila_solomon/Tutorials.htm



