kareem_power
08-02-2008, 02:51 PM
Cineversity (C4D): Cloth-Better Deformations
De******ion:
Using grid based geometry for cloth simulations often produces stiff or boring results. A common practice for cloth simulations is to use a voronoi mesh to get more random folds and creases in your cloth, but this at first can seem to be a daunting task. This tutorial looks at how to create honeycomb and voronoi topology on any mesh quickly, and the advantages of such meshes for cloth deformations. The attached file includes a ****** which must be installed in your "library/******s" folder.
Instructor:
Kai Pedersen
Kai has been using CINEMA 4D since Version 5 and has almost dedicated his life to learning everything about the application. He has taught 3D, Adobe Premiere, Photoshop, and After Effects applications at several Canadian Institutes and moderated for three years on CG Society's CGTalk. Currently Kai is running a small company in Vancouver, LucentDreams Animation, working on various in-house and outsourced projects including commercials, film and live theater. Kai is dedicated to training others in CINEMA 4D and general 3D. Currently, he is a key tutorial contributor for Cineversity (www.cineversity.com) - MAXON US new online education and resource web site.
Files:
Cloth_BetterDeforms.mov
comparison.c4d
randompolys.CSC
حمل من هنا (http://rapidshare.com/files/134311343/Cineversity_Cloth.BetterDeforms.rar)
De******ion:
Using grid based geometry for cloth simulations often produces stiff or boring results. A common practice for cloth simulations is to use a voronoi mesh to get more random folds and creases in your cloth, but this at first can seem to be a daunting task. This tutorial looks at how to create honeycomb and voronoi topology on any mesh quickly, and the advantages of such meshes for cloth deformations. The attached file includes a ****** which must be installed in your "library/******s" folder.
Instructor:
Kai Pedersen
Kai has been using CINEMA 4D since Version 5 and has almost dedicated his life to learning everything about the application. He has taught 3D, Adobe Premiere, Photoshop, and After Effects applications at several Canadian Institutes and moderated for three years on CG Society's CGTalk. Currently Kai is running a small company in Vancouver, LucentDreams Animation, working on various in-house and outsourced projects including commercials, film and live theater. Kai is dedicated to training others in CINEMA 4D and general 3D. Currently, he is a key tutorial contributor for Cineversity (www.cineversity.com) - MAXON US new online education and resource web site.
Files:
Cloth_BetterDeforms.mov
comparison.c4d
randompolys.CSC
حمل من هنا (http://rapidshare.com/files/134311343/Cineversity_Cloth.BetterDeforms.rar)
