ateya1
01-28-2007, 09:51 AM
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ArchiCD II: The Atrium is the sequel to ArchiCD I, or Architectural Modeling and Rendering for 3DS MAX.
ArchiCD II builds on the concepts learned in the first volume, and expands on them, using a variety of new and efficient techniques in Architectural Modeling. The construction method used in ArchiCD II is different than the one used in ArchiCD I, making Archicd II a natural progression in modeling.
For the Lighting of the Atrium, the author uses Mental Ray 3.4 in a variety of approaches, to create photorealistic lighting in Daytime and Nightime environments.
As a bonus, several tips and tricks videos are included, such as HDRI lighting, Global Illumination with Animation, and Controlling Final Gathering maps.
Topics Covered (4 hours of instruction)
* Creating Sections
* Arches
* Floor
* Arcades
* Windows
* Crossing Vaults
* Ornaments
* Doors
* UV Mapping
* Lighting Setup
* Final Gathering
* Occlusion
* Nightime
* Lamps
* Night lights setup
* Nightime FG
* Texture Creation
* Color Correction
* Falloff Limits
* FG Bounces
* FG and Animation
* HDRI
Author: Charbel Koueik
Platform: 3DS MAX
http://rapidshare.com/files/12724408/ArchiCD.II.by.www.gfxnew.com.001
http://rapidshare.com/files/12724407/ArchiCD.II.by.www.gfxnew.com.002
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http://rapidshare.com/files/12724227/ArchiCD.II.by.www.gfxnew.com.crc
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http://www.cgway.net/ateya3d/rapidshare/sample1.jpg
http://www.cgway.net/ateya3d/rapidshare/sample2.jpg
http://www.cgway.net/ateya3d/rapidshare/sample3.jpg
ArchiCD II: The Atrium is the sequel to ArchiCD I, or Architectural Modeling and Rendering for 3DS MAX.
ArchiCD II builds on the concepts learned in the first volume, and expands on them, using a variety of new and efficient techniques in Architectural Modeling. The construction method used in ArchiCD II is different than the one used in ArchiCD I, making Archicd II a natural progression in modeling.
For the Lighting of the Atrium, the author uses Mental Ray 3.4 in a variety of approaches, to create photorealistic lighting in Daytime and Nightime environments.
As a bonus, several tips and tricks videos are included, such as HDRI lighting, Global Illumination with Animation, and Controlling Final Gathering maps.
Topics Covered (4 hours of instruction)
* Creating Sections
* Arches
* Floor
* Arcades
* Windows
* Crossing Vaults
* Ornaments
* Doors
* UV Mapping
* Lighting Setup
* Final Gathering
* Occlusion
* Nightime
* Lamps
* Night lights setup
* Nightime FG
* Texture Creation
* Color Correction
* Falloff Limits
* FG Bounces
* FG and Animation
* HDRI
Author: Charbel Koueik
Platform: 3DS MAX
http://rapidshare.com/files/12724408/ArchiCD.II.by.www.gfxnew.com.001
http://rapidshare.com/files/12724407/ArchiCD.II.by.www.gfxnew.com.002
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http://rapidshare.com/files/12724227/ArchiCD.II.by.www.gfxnew.com.crc
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